AI Insights · Timothy · July 2024
Top 5 Card Battler Apps on iOS in Belarus: Q2 2024 Performance
Explore the performance trends of the top 5 card battler apps on iOS in Belarus for Q2 2024, including downloads, revenue, and weekly active users.
The second quarter of 2024 has seen dynamic trends in the top 5 card battler apps on iOS in Belarus. Here's an overview of how these apps performed in terms of downloads, revenue, and weekly active users, based on Sensor Tower data.
Hearthstone from Blizzard Entertainment showed a mixed performance. Revenue peaked at approximately $91 in the last week of April but gradually declined to $18 by mid-June, ending the quarter at $45. Downloads were robust in early May, reaching 212, but fell to 83 by the end of May, with a slight recovery to 132 by the end of June. Weekly active users remained relatively stable, starting at 1934 in early April and ending at the same number by the end of June, despite some fluctuations.
Loop Hero by Playdigious had a notable debut, with initial revenue at $109 in the last week of April, which then declined to $34 by mid-June. Downloads followed a similar trend, starting strong at 479 in late April but dwindling to 13 by the end of June.
Black Deck - Card Battle TCG from SayGames LTD experienced a significant increase in downloads, peaking at 160 in the last week of June, up from 51 in early April. Revenue also saw a positive trend, starting at $49 in early April, dipping mid-quarter, but ending strong at $48 in the final week of June. Weekly active users showed a steady increase from 1832 in early April to 1954 by the end of June.
Plants vs. Zombies™ Heroes by Electronic Arts had a relatively steady performance. Revenue remained low but stable, fluctuating between $2 and $6 throughout the quarter. Downloads peaked at 55 in mid-April but dropped to 17 by the end of June. Weekly active users showed similar stability, starting at 91 in early April and ending at 72 by the end of June.
Wildfrost from Chucklefish Limited had a brief spike in revenue with $26 in mid-April but saw no revenue in May. Downloads were highest at 124 in mid-April but dropped significantly to 5 by mid-May.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.